By the Powers of Grayskull!! I Have the Power!! What is the first thing that comes to your mind when you hear this chant? For most kids of the 80s, and 90s we are immediately taken back to He-Man and the Masters of the Universe.
This show was one of the most avidly watched cartoon shows in the late eighties and nineties. In the faraway land of Eternia, there lived a kind, brave, and just ruler called King Randor and his Queen Marlene.
Their son was Prince Adam, who was just like his father. One day, at the age of 16 years, Adam received a magical sword that granted him the ability to become He-Man.
This enchanted sword was bestowed upon him by his friend, The Sorceress, and it held the secrets and powers of Castle Grayskull. With this magical sword, Prince Adam got super strength, making him the strongest man in the universe.
He is virtually indestructible with the assistance of his friends, Battle Cat, Man-At-Arms, The Sorceress, Stratos, Orko, and more. Together, they all fought against the forces of evil and protected Eternia from its enemies.
With this new power comes new responsibility for Prince Adam. He has to keep a check on the evil plans of Skeletor and his Evil Horde. He also has to protect the castle Grayskull, and its secrets with all the hidden power within it, from being misused.
This legendary castle of magic belonged to an ancient race of powerful beings that lived in Eternia and Etheria. After the great war between the Ancients and the evil forces, all the remaining Ancients gathered their strength and hid it inside the castle.
The sword to unlock the castle was given to King Grayskull, Prince Adam's ancestor. The key to the castle is the sword of power that He-Man yields and the sword that Skeletor uses.
This makes the job of He-Man more difficult. Skeletor is an evil and power-hungry being. Along with King Hordak of Eternia, he makes dangerous and nefarious plans to overthrow He-man and control Castle Grayskull.
To help Skeletor and Hordak with their evil plans, they have gathered many minions. Some of them are Evil-Lyn, a powerful sorceress, Beast Man, Mer Man, Triklops, Clawful, Scare Glow, and more.
They each have many unique strengths that challenge He-Man and his friends. If you are new to the world of He-Man and the Masters Of The Universe, I am sure you have been able to get at least a vague picture of the series by now.
To help you get a clearer idea, ENTOIN gives you a short peek into the main characters of the show and the prominent supporting characters. With the new reboot of He-Man available on Netflix, you will be ready to fully enjoy the series and pick your favorite characters to support.
He-Man is the heroic alter-ego of Prince Adam of Eternia. Accompanied by his pet tiger Cringer, who is notable for his striking green fur with yellow stripes, Adam possesses a fair complexion, blonde hair, and a strong, muscular build.
Charming and good-looking, Prince Adam is admired for his courage and unwavering sense of justice. He strives to resolve conflicts peacefully, avoiding violence whenever possible and putting the wellbeing of others first.
Despite his many strengths, those around Adam often perceive him as timid and in need of protection. To keep his identity as He-Man a secret, Adam embraces this façade to prevent raising any suspicion among his friends and family.
When transformed into He-Man, Adam becomes the formidable protector of Eternia, renowned for his incredible strength—capable of shattering boulders and moving mountains. He regularly faces off against Skeletor and the Evil Horde, fighting to maintain peace across the land.
He-Man fiercely guards Castle Grayskull from villains eager to exploit its powerful secrets. At just sixteen, Adam received the legendary Sword of Power from his friend, the Sorceress, which enabled him to transform into Eternia’s champion.
With the sword—and aided by his loyal companions—He-Man defends Castle Grayskull’s mysteries. The Sorceress also entrusted him with a shield, a power harness, and a battle axe to aid his heroic endeavors.
Some versions of the story introduce extra weapons, such as venomous snake pinchers on his shoulders. Prince Adam also harbors a soft spot for Teela, the captain of the guards, and later episodes reveal their marriage and son.
He is the son of King Randor and Queen Marlena and has a twin sister who was kidnapped as an infant and raised in Etheria. Prince Adam eventually reunites with her, forging a powerful and loving sibling bond.
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Battle Cat is He-Man's loyal steed and the powerful alter ego of Cringer, Prince Adam’s beloved pet tiger. With his striking green fur and yellow stripes, Cringer is instantly recognizable and stands apart from other creatures in Eternia.
Cringer is a timid and nervous cat, quick to shy away from any hint of danger. However, everything changes when Prince Adam raises the sword of power and proclaims, “By the power of Grayskull! I have the Power!”
As the sword gleams with magical energy, Adam is transformed into He-Man. When the blade is directed at Cringer, he becomes Battle Cat—a fierce, armored tiger boasting a red saddle and unmatched strength.
In the original series, both Cringer and Battle Cat were able to speak with human voices. Though Cringer is naturally fearful, his loyalty to Adam means he occasionally finds the courage to protect his friend and even comes to his rescue when needed.
Once transformed into Battle Cat, he becomes a formidable ally, renowned for his bravery and raw power—rivaling He-Man himself in strength and determination.
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Skeletor stands as the primary villain in the He-Man series, relentlessly pursuing the power sword and forming unholy alliances to achieve his goals. His ultimate quest is to unlock the legendary secrets held within Castle Grayskull.
Driven by an insatiable desire for dominance, Skeletor seeks to wield Grayskull’s power to rule all of Eternia and Etheria. His origins are shrouded in mystery; the original series briefly reveals he hails from another dimension, accidentally arriving in Eternia through a magical portal.
Throughout the series, Skeletor attempts to reopen portals to his homeworld. Audiences catch fleeting glimpses of his former mentor, Hordak, and Hordak’s minions in Etheria. With Hordak’s dark guidance, Skeletor’s transformation into his iconic blue-skinned, skull-faced form is complete.
Recognizing the immense potential within Castle Grayskull, Skeletor assembles a formidable Evil Horde—including Evil-Lyn, Beast Man, Mer-Man, Tri-Klops, Hordak, and more—to topple Eternia’s defenders and seize control.
Often described as the most wicked creature in the universe, Skeletor’s layered backstory was expanded in the 2002 series, revealing he was once Keldor—the long-lost brother of King Randor.
Keldor was once a charismatic and striking prince, but his lust for power left him gravely wounded. Evil-Lyn, Keldor’s confidante and possible love interest, rescued him and brought him to Hordak, forever changing his fate.
The Sorceress is an immensely powerful figure in the Masters of the Universe, guiding Prince Adam by bestowing upon him the magical sword and various tools that allow him to become He-Man. She shares a deep telepathic bond with He-Man, often summoning him whenever she senses danger threatening Eternia.
The Sorceress possesses the ability to shift between her human form and the majestic bird, Zoar, utilizing her mystical crystal. While she is initially portrayed as the guardian of Castle Grayskull, her role expands as the series and comics progress.
Eventually, it is revealed that the Sorceress is, in fact, the Goddess: a powerful being who has safeguarded multiple worlds and wields extraordinary abilities. After the Great War, she became both the protector of Castle Grayskull and the keeper of its many secrets.
He-Man is often summoned when danger arises in Eternia, but the Sorceress herself is shown to stand against formidable foes like Skeletor and Beast Man, demonstrating her own might and courage on several occasions.
Her true name is Teela-Na, and she is the mother of Teela. The identity of Teela's father remains unknown. Teela-Na entrusts her child to Duncan, also known as Man-At-Arms, so that Teela can grow up and one day succeed her as guardian of Castle Grayskull.
Throughout the series, a close friendship between Teela-Na and Duncan is depicted, hinting at a deeper connection between them—though this remains a subject of speculation and mystery.
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Evil-Lyn stands as Skeletor’s chief ally—his right-hand woman and the greatest sorceress among his forces. Gifted with remarkable intelligence and cunning, she is both formidable and crafty, wielding an impressive array of magical powers.
She is second only to Skeletor in the hierarchy, often boldly correcting or chastising him when he makes mistakes—a rare privilege among his minions. As the original series progressed, and in subsequent adaptations, glimpses into Evil-Lyn’s intriguing past were revealed.
Evil-Lyn is the daughter of The Faceless One, an ancient and powerful sorcerer. At times, her father expresses disappointment in her choices, particularly in her alliance with Skeletor, adding depth to her character.
Despite her reputation as an evil genius, Evil-Lyn occasionally shows signs of compassion. She returns the Ram Stone to her father, The Faceless One, emphasizing the importance of family over villainy.
After being saved by the wizard Mallek, Evil-Lyn thanks him and chooses not to steal his precious gem. In her youth, she befriended Prince Keldor, who later became Skeletor. When Keldor was gravely wounded in battle, she rescued him, demonstrating both loyalty and care.
Although she was disappointed by his transformation into Skeletor, Evil-Lyn continued to support him, revealing the complexity and nuance of her character throughout the Masters of the Universe saga.
Man-At-Arms, known as Duncan, is He-Man's closest ally and trusted confidant. Carrying the distinguished title of Man-At-Arms, Duncan hails from a lineage of renowned military leaders and ingenious inventors.
A master inventor himself, Duncan works from his royal palace workshop, crafting the advanced weapons and gadgets used by the kingdom’s guards and soldiers. His expertise keeps Eternia’s defenders equipped for any threat.
In addition to his technical skills, Duncan serves as the chief trainer for the royal troops and Prince Adam. His adoptive daughter, Teela, rose to the rank of Captain of the Royal Guard thanks to Duncan’s mentorship and guidance.
Teela’s adoption was arranged by the Sorceress, who, unable to raise her own child while protecting Castle Grayskull, entrusted Duncan with Teela’s upbringing. Through this, he became both a father figure and mentor, shaping Teela into an exceptional warrior.
Duncan also acts as a supportive, fatherly presence for Prince Adam, often defending him before King Randor. While he is deeply respected by most, Duncan frequently finds himself the victim of Orko’s magical blunders, which he tolerates with varying patience.
Though Duncan never has a wife or a romantic storyline, he is surrounded by deep friendships and important relationships. He is one of the few who knows He-Man’s true identity, and he shares a strong, trusted bond with the Sorceress, also known as Teela-Na.
Beast Man stands as one of Skeletor’s most loyal followers and a central member of the Evil Warriors. Often acting as Skeletor’s chief henchman, he is responsible for executing many of the group’s most essential tasks.
Though loyal, Beast Man is frequently portrayed as dim-witted, often bungling important missions and plans. Physically, he is a towering, ferocious humanoid with a face dominated by red or orange hair, adding to his beastly presence.
Gifted with the unique ability to command animals, Beast Man is an invaluable asset to Skeletor’s evil campaigns. In early mini-comics, he appeared much more menacing and savage, while the cartoon adaptation softened his image to appeal to younger audiences.
Despite his generally submissive role, certain episodes reveal Beast Man’s ambitious side, especially when he becomes disgruntled with Skeletor’s failures and contemplates revenge. Unlike some other characters, Beast Man lacks a detailed backstory or personal history.
The 2012 He-Man series introduced new lore, revealing that Beast Man belonged to a race called the Beast Men, with his original name being Raqquill Rqazz. Due to his wicked actions, Rqazz was banished to the Vine Jungle, where he would ultimately cross paths with Keldor.
Throughout the series, Skeletor remains Beast Man’s only friend, master, and main companion.
Orko is a magical being from the mystical dimension of Trolla. He arrived in Eternia by accident after being swept up in a powerful cosmic storm. As a Trollan, Orko possesses impressive abilities like levitation and teleportation, and he famously hides countless items—both useful and odd—beneath his signature hat.
Like all members of his kind, Orko wears a flowing red robe, a matching hat, and a scarf. While Trollans are naturally gifted in magic, Orko's spells frequently misfire, often to the dismay of Duncan, He-Man's trusted ally.
At one point, it was suggested that Eternia's own magical energy could be interfering with Orko's abilities, though this remains uncertain. Orko is also known for his romantic side—he has a girlfriend named Dree-Elle, who comes from his homeworld.
During a special He-Man episode, Dree-Elle visits Orko, and in a deeply personal act, he reveals his face to her. In Trollan culture, this gesture is as intimate and meaningful as a kiss.
Teela serves as the Captain of the Royal Guards in Eternia, known for her exceptional combat skills and strong leadership. Raised by Duncan, her adoptive father, she received rigorous personal training in warfare and strategy. As a result, Teela developed a close bond with Prince Adam during their upbringing.
Although she shares a deep friendship with Prince Adam, Teela is unaware of his secret identity as He-Man. Her candid and forthright nature sets her apart, and she is responsible for teaching Adam hand-to-hand combat, pushing him to be more disciplined.
Teela often finds Adam overly carefree, wishing he displayed the bravery and sense of duty she admires in He-Man, the defender of Eternia. Despite her friendship with Adam, she holds a somewhat critical view of his attitude.
Unknown to Teela, she is the biological daughter of the Goddess Teela-Na. Given to Duncan to raise as an infant, she remains unaware of her true lineage and the mystical powers she is destined to inherit.
Teela’s fate is to one day inherit Castle Grayskull and protect it, following in her mother’s footsteps. She secretly admires He-Man and regards him as a hero, even as she maintains a cherished friendship with Adam.
Throughout the series, Teela dreams that Adam could demonstrate the courage she sees in He-Man, not realizing they are the same person. Ultimately, the series concludes with her marrying Adam/He-Man and having a son, He-Ro, bringing her story full circle.
King Randor stands as the noble and fair ruler of Eternia, ruling alongside his wife, Queen Marlena. He is the father of Prince Adam and Princess Adora. At first, King Randor does not realize that his own son is the legendary hero, He-Man.
Throughout the original Masters of the Universe series, King Randor continually urges Adam to be more responsible and take greater part in governing the kingdom, often believing his son to be too laid-back and carefree.
Despite these concerns, King Randor admires Adam for his honesty and kindness. In "The New Adventures of He-Man," Adam finally reveals his secret identity to Randor, leaving the king overjoyed and immensely proud.
The 2012 series delves into King Randor's past, portraying him as a courageous warrior and leader. Originally, he served as captain of the royal guards until his father, King Miro, disappeared, prompting Randor to take on the responsibilities of the throne.
Randor bravely defended Eternia against Keldor and the Evil Horde, aiding the Eternal Ones during the fabled Great War. He personally defeated Keldor in a dramatic battle, an event that led to the creation of Skeletor.
After Keldor was gravely injured and vanished to another dimension, King Randor established the Eternian Council to safeguard his kingdom from future threats.
Stratos is a heroic warrior hailing from the Avion race, renowned for their power of flight and majestic wings. In addition to flying, Stratos possesses the ability to generate protective energy shields. He has frequently used these powers to support He-Man and his allies in battles against the Evil Warriors.
As the leader of Avion, Stratos resides in the Mystic Mountains and represents his people on the Council of Eternia. He works in collaboration with other leaders to maintain and restore peace across the realm.
The Avion and Andreenid races were once embroiled in continuous conflict over control of the skies. Thanks to the diplomatic efforts of Stratos and Buzz-Off, leader of the Andreenids, the two races now share a peaceful alliance.
Little is known about Stratos's personal life or origins. His appearances in the later series became increasingly rare, but he remains a dependable and steadfast member of the Council, valued for his loyalty and friendliness.
Clamp Champ was introduced as the loyal bodyguard to King Randor. While he did not play a significant role in the earliest episodes of the series, Clamp Champ gained recognition as a heroic warrior known for wielding a unique handheld grabbing device as his primary weapon.
Beyond his strength, Clamp Champ is also recognized as a talented machinist. When Man-At-Arms was transformed into a Snake-Man, Clamp Champ used his expertise with gadgets to assume Duncan's responsibilities and protect Eternia in his place.
Clamp Champ's real name is Raenius. As one of the few black characters in the He-Man universe, he was a key member of the royal guard and fought in numerous battles against Skeletor and his evil forces.
He skillfully uses his signature clamping device to seize Hover Robots and crush them, showcasing his resourcefulness and bravery on the battlefield.
Man-E-Faces is a heroic warrior who, interestingly, started his journey on Skeletor’s team. Despite differing origin stories, one constant remains: Man-E-Faces is not inherently evil.
According to the Mini-Comics, he began as an actor who was forced by Skeletor, with the help of a magical potion, to transform into a monster and fight He-Man. Seeing his plight, the Sorceress and He-Man took pity on him and freed him from Skeletor’s magic, although the monstrous change—and its curse—persisted.
In order to find balance, Man-E-Faces developed a robotic personality, neither wholly good nor evil. The animated series added a more emotional and sorrowful twist to his backstory, making his journey even more compelling.
Originally, he possessed the power to change faces and lived in a village where the people shunned and rejected him. In retaliation, he would use his abilities to frighten the villagers, acting out his anger and resentment.
Despite his frustrations, Man-E-Faces was never truly evil. Skeletor exploited his powers and forced him to join the villainous ranks, while Beast Man could control his monstrous side during battles with He-Man.
Moved by his internal struggle, He-Man and the Sorceress ultimately freed him from Skeletor’s grip. Grateful for their compassion, Man-E-Faces became a devoted ally and an upstanding hero among the Masters of the Universe.
She-Ra, the courageous leader of the rebellion on the planet Etheria, is the secret identity of Princess Adora, who is also the twin sister of Prince Adam. As the Protector of Castle Grayskull and wielder of the Sword of Protection, She-Ra is a symbol of hope and strength.
When the Sorceress sends Adam and his loyal companion Cringer to Etheria in search of Adora, their mission takes a turn as Adam is captured by the villainous Hordak and his Evil Horde. Using her magical powers, the Sorceress reveals to Adora the truth about her origins and her connection to Adam.
This revelation frees Adora from Hordak's spell. Embracing her destiny, she summons the Sword of Protection, transforms into She-Ra, and escapes with Adam. They make their way to the Great Rebellion's stronghold, and together they journey back to Eternia.
Adora and Adam quickly form a powerful sibling bond and unite to battle evil forces on both Etheria and Eternia. Nevertheless, She-Ra chooses to return to Etheria, determined to liberate her world from Hordak's oppressive rule. She gathers allies from all over the planet, building the formidable Great Rebellion.
Among her many allies, She-Ra shares a particularly close friendship with the daring pirate, Sea-Hawk.
Ram Man stands out as one of the most naïve and simple-minded characters in the series. As a heroic warrior, his greatest strength lies in his remarkable ability to charge into opponents, breaking through their defenses with sheer force.
Though Ram Man is sometimes wary of the intentions and loyalty of new heroes, he remains unwaveringly devoted to He-Man and the team. His origins are somewhat mysterious and not clearly defined in the story.
Ram Man's first encounter with He-Man takes place in a desert, where Ram Man lives in isolation, fiercely confronting anyone who enters his territory. He believes that all intruders arrive with the intention to challenge him.
This perception may have developed because he endured mistreatment from his own people, causing him to grow distrustful and reclusive. When Skeletor manipulates the situation, he deceives Ram Man into believing that He-Man is his enemy, provoking Ram Man to attack Castle Grayskull.
Moved by Ram Man's unfortunate situation, The Sorceress intervenes and breaks Skeletor’s hold over him. Liberated and grateful, Ram Man pledges his loyalty to He-Man and becomes a valuable ally.
Zodac stands out as one of the most distinctive characters in the He-Man universe. Across the various series, his backstory shifts, yet one element remains consistent: Zodac is an independent force, choosing not to align himself with either heroes or villains.
His primary mission is to maintain balance between both sides, which leads him to aid—and sometimes challenge—both equally. In the original 1980s series, Zodac is portrayed as a cosmic entity charged with preserving the equilibrium between good and evil.
Zodac puts He-Man to the test by sending him on a quest to retrieve the powerful Starseed, a force capable of granting its owner immense control over the universe. This quest was designed to assess whether He-Man could resist the temptation for absolute power.
He also complicates matters by sending Skeletor on the same mission. In the 2002 reboot, Zodac is reimagined as an ancient, mystical warrior guided by his own code of justice.
Harboring a deep grudge against King Hiss, Zodac chooses to support whichever side opposes him, consistently showing that his ultimate loyalty lies with the cosmic balance rather than any single faction.
Hordak stands as the primary antagonist in the She-Ra: The Princess of Power series, but he also features prominently in the He-Man universe. He is both an ally and co-conspirator of Skeletor, solidifying his place as a major villain in the series.
Hordak and Skeletor collaborated in the kidnapping of Princess Adora when she was an infant, spiriting her away to Etheria. Hordak's ambition was to mold her into a warrior for his Evil Horde, intent on waging war against Eternia.
With the assistance of The Sorceress, Adora transformed into She-Ra and began a rebellion in Etheria. This act made Hordak a sworn enemy of both He-Man and She-Ra. Notably, Hordak also serves as Skeletor’s mentor and closest ally.
He was responsible for transforming Prince Keldor into Skeletor, feeding his hunger for the mystical powers hidden within Castle Grayskull. Hordak is immediately recognizable by his bone-white face, vampire-like fangs, and menacing red eyes.
His signature look includes a red bat symbol emblazoned on his imposing black armor.
Trap Jaw, a key member of Team Skeletor, serves as the formidable weapons expert among the Evil Warriors. As a cyborg, his mechanical enhancements set him apart. One origin story reveals he hails from another dimension, recruited by Skeletor to strengthen his army.
Alternatively, another version describes Trap Jaw as once serving under Keldor, participating in the failed coup against the Council of Elders at Castle Grayskull.
After Keldor suffered grave injuries and was taken to Etheria to recover, Trap Jaw fell from grace. Banished from Skeletor's ranks, he rallied a group of dark fighters and attempted a bold assault on Snake Mountain.
This time, Skeletor—now even stronger—defeated Trap Jaw soundly. The battle left Trap Jaw with a metal jaw, a mechanical arm, and more cybernetic augmentations. Despite his setbacks, he remains loyal to Skeletor's forces, always plotting his revenge and hoping for redemption.
Trap Jaw is said to grow more powerful by consuming metal, especially the rare mineral Eternium, found only on Eternia.
Tri Klops is a formidable member of Skeletor’s team, known for his unique interdimensional bounty hunter abilities. His most notable power is his rotating visor, which grants him multiple types of vision—including Gammavision to see through objects, night vision, and the capacity to observe in every direction simultaneously.
These skills make Tri Klops a master of reconnaissance, allowing him to detect distant threats and track targets with ease. In the 2002 adaptation of He-Man, Tri Klops is reimagined as Skeletor’s chief inventor and an expert in cybernetics, further enhancing his value as a villain.
In the series Masters of the Universe: Revelations, Eternia is left without magic following the disappearance of both He-Man and Skeletor. During this era, Tri Klops establishes a radical anti-magic cult, transforming followers into multi-limbed cyborgs to enforce his new vision for the world.
Mer-Man is one of Skeletor's loyal evil warriors, hailing from the aquatic realms of Eternia. Once the ruler of Eternia’s undersea kingdom, Mer-Man repeatedly aided Skeletor, often sending his aquatic troops into battle against the royal guards led by Teela.
He has crossed paths with He-Man several times, but usually retreats to the ocean after suffering defeat. Notably, Mer-Man also guided Skeletor to a hidden power source on Earth, using an underwater dimensional portal.
This amphibious villain excels in combat both on land and beneath the waves, although he finds his true comfort underwater. His distinctive look features yellow armor across his chest, as well as matching gloves and boots.
For weapons, Mer-Man sometimes wields a fishbone sword and at other times prefers a powerful trident.
Clawful is an anthropomorphic crab that was a member of Skeletor’s minions. He was a large red creature with yellow armor and a big claw that he used to snap at opponents.
In the 2002 series, he had a childlike mentality, and hence he was not very smart. Surprisingly, he was the only evil minion of Skeletor that Evil-Lyn had any sympathy or affection.
She viewed him kindly, despite all the blunders he committed. However, in the earlier series of the 1980s and in the comics, Clawful is portrayed as an intelligent and courageous warrior.
At one point, he is the second in command of Skeletor’s forces. He is always the responsible warrior who could command others and take control of Skeletor’s missions.
Scare Glow is a ghost warrior from another dimension that Skeletor pulled into Eternia to aid him in defeating He-Man. Initially, Scare Glow refused to fight under the command of Skeletor, but he was threatened to be imprisoned out of his homeworld forever.
Scare Glow has a very scary and horrific glow that will disable his opponents with fear. He fought Prince Adam on one occasion and scared him till he was unable to call upon the power of Castle Grayskull.
However, Clamp Champ arrived on time and distracted Scare Glow for long enough for He-Man to emerge.
King HIss is a very powerful ruler from the clan of Snakemen. He is a powerful magic wielder and the sworn enemy of Zodac and Hordak. He is said to have power equivalent to that of the Elders.
During the time of King Grayskull, he was defeated by Hordak and his horde. He was buried under the Snake Mountain. During the reign of King Randor, he was released by Kobra Khan.
He has the ability to turn into a five-headed snake from his waist up. He was more prominent in the later series but not much in the original 1980s series.
These were some of the more prominent characters of He-Man and the Masters Of The Universe. There are many more heroes and villains who appear sporadically in a few episodes or in specific series that I have not included.
If you want to add any character, leave us a message, and we will rectify it.
Queen Marlena is the mother of Prince Adam and Princess Adora. In her backstory, we find out that Marlena Glenn was an astronaut from Earth. During a space mission, her ship was lost, and it accidentally crash-landed in Eternia.
When she met King Randor, they immediately fell in love and married each other. In the initial series, Queen Marlena did not have much of a role to play. In the latter part and the most recent edition, she is shown to be a competent diplomat and adviser to the King.
The queen also proves that she has some wicked piloting skills. When Prince Adam discloses the truth about him being He-Man, we get a hint that the queen already guessed it.
Kobra Khan belongs to the tribe of Reptons that live under the Great Pyramid. Although they are a peaceful race of snake people, Kobra Khan betrayed them and started to work for Skeletor.
His main objective was to release King Hiss from the void. With Hiss and his fellow snake warriors, he wants to take over the planet. Unlike the other minions of Skeletor, Kobra Khan is a smart, cunning, and calculative man.
He is very cruel, manipulative, and has a silver tongue. On one occasion, he tried to convince his ruler, King Pythor that the holy flame in the kingdom was extinguished by He-Man and his friends.
In turn, he convinced He-Man to help in reigniting the holy flame and tried to implicate them. His strength and weapon of choice is his ability to spray sleeping gas on He-Man and his friends to incapacitate them.
Later in the series, this ability was upgraded to spray venomous acid on opponents.
Fisto is a heroic warrior that has a slightly checkered past. When introduced to us, he is shown as the protector of the forest. It is later revealed that he was one of Skeletor’s men who was terrorizing the forest dwellers to serve Skeletor.
He-Man and his friends change him and convince him to protect the forest instead of working for Skeletor. In the 2002 series, we are shown that Fisto is the biological brother of Duncan/Man-At-Arms.
During the Great Unrest, he deserted the heroes, and hence he was banished. Although Fisto maintains that he did not abandon the heroes, he cannot seem to remember what happened during that time.
It has also been hinted that Fisto is the biological father of Teela. He was the man that the Goddess fell in love with. During the Great Unrest, she found a warrior with amnesia and fell in love with him.
Later he mysteriously vanished, which led to her thinking that her lover died. Fisto is strong enough to break rocks with a punch. His strength is only second to He-Man.
Sy-Klone has a minor role in the first series of the He-Man saga. In the 2002 series, we see more of Sy-Klone in action. He is a heroic warrior who can use wind and create whirlwinds and cyclones by spinning his body or different parts of his body.
He comes to Eternia to fight and defeat the Evil Horde. Sy-Klone is the last survivor of an ancient race of warriors that possessed the Legacy Stones. He was the protector of these powerful stones, and Skeletor steals them from the planet of Anwat Gar.
He-Man and his friends come to destroy the source of power and invite Sy-Klone to join them on Eternia. He is a wise and learned warrior who has a samurai-like fighting ability.
He also has supreme control over the wind using which he creates whirlwinds.
Hydron is the courageous captain of the Galactic Guardians. He comes from a future where Skeletor is continuing to terrorize the universe. Captain Hydron and his Lieutenant Flipshot travel back in time looking for He-Man and friends.
Hydron wants to get their help in fighting away the Evil space mutants of Skeletor. Hydron is from the planet of Primus, and he travels in the spaceship Eternia. He is a brave Galactic Guardian who is willing to take any risk to find He-Man and stop Skeletor.
He has a unique set of weapons like the Triton spear gun, but his spin wrist is the most potent weapon to wipe out his enemies. He comes to Eternia looking for the strongest man in the universe.
Two Bad is the minion of Skeletor, who works in the Evil Warriors team. He is a bounty hunter with two heads on a body. He is like a set of conjoined twins, only that there are two distinct halves in his body, one half is blue, and the other half is purple in color.
He is mostly for comic relief and does the grunt work for Skeletor. In one episode, his backstory is revealed. There were two rival bounty hunters sent by Skeletor to capture He-Man.
They refused to work together and failed in the mission. So Skeletor joined them together into one body, thus forcing them to stay together always. Both the heads constantly argue on every order and hardly get any work done.
Faker is an evil warrior that was created by Skeletor to rival He-Man. He is a replica of He-Man, who looks exactly like him, but has a hollow voice and glowing eyes.
He was created by Skeletor to distract and confuse the good guys. Since Skeletor appears to make Faker out of thin air, many fans were skeptical why he did not do this earlier.
Faker was used by Skeletor to distract King Randor from discovering the secrets of Keldor. He was also used to draw the Sorceress from the Castle Grayskull on the ruse that He-Man was injured.
However, He-Man caught him before he could do any damage and pushed him into the abyss. Man-At-Arms also created a robotic He-Man that Skeletor reprogrammed and turned evil.
Mantenna is a member of the Evil Horde that works for Hordak. He is used more for comic relief in every episode, but he has many scary and dangerous abilities that come in handy to Hordak.
The chief power of Mantenna is his spy sight, he can hear over great distances, but due to his nervous stuttering, he is often looked down upon. Mantenna is from the race of Rebrunk Nurus, and he has periscope-like eyes that can send out a variety of rays like gravity distortion beams, paralysis beams, freeze rays, stun beams, and more.
His sensitive hearing can pick up sound waves over a great distance too. He is a perfect scout for the Evil Horde.
Slush Head is an evil mutant that aids Skeletor in his fight for power. Slush Head is the second-in-command of the space mutant, Flogg. Their primary nemesis is the Galactic Guardians, and Captain Hydron, already defeated him.
Slush Head is a dim-witted and naive mutant. He blindly believes in Flogg and Skeletor. With his child-like mentality, he constantly seeks the approval of Flogg or Skeletor in everything he does.
Slush Head does not have an evil heart. He simply likes to fight and follows Flogg.
Flogg is the leader of the evil mutant team, Goon Squad. The planet Denebria in the Tri-Solar system is his home planet. He hates his work and his subordinate, Slush Head.
Flogg also hates to follow orders from Skeletor. He is the leader of the Evil Mutants, but they have to follow the commands of Skeletor and attack He-Man and the Galactic Guardians.
The primary weapon of Flogg is his energy whip that he uses to lash out whenever he gets angry. Even though he resents Skeletor, he agrees to work with him because of the evil plans that Skeletor has.
With Skeletor’s plans, Flogg is able to take control of the planet Primus. Yet every time a plan fails, he is quick to blame Skeletor for it.
He-Ro was one of the sons of King Grayskull. As a child, He-Ro was lacking in skill and talent when compared to his elder brother D’Are. Yet he persevered and continued to train himself hard.
When the Orlax of Primeria attacked King Grayskull and his armies, D’Are was injured. He was picked up by the tentacles of Orlax and fell into a deep sleep. This inspired He-Ro to rise to the occasion and become the much-needed right-hand for King Grayskull.
After participating in several quests and battles to defeat evil foes, Grayskull passed on the Sword of Power to He-Ro. This gave him a place in Preternia, the heaven for all heroes of Eternia.
Wun-Dar is one of the earlier bearers of the Sword of Power. We are introduced to him in Preternia as one of the heroes of Eternia. Here, we get to learn the backstory of Wun-Dar who is generally described as the Savage He-Man.
Wun-Dar was a super-strong savage man living in the village of Tundaria in ancient times. One day, he came upon a young lady who was under attack. He fought daringly and rescued her.
She was the Goddess of Eternia, and pleased with his courage, she gifted Wun-Dar the Sword of Power. The Goddess gave him the responsibility of safeguarding the innocent lives in Eternia from evil.
Flipshot is from the planet Primus. He comes from the city of Levitan and works with Captain Hydron as his pilot and air defense lead. He is a seasoned fighter who can flip into battle at a moment’s notice.
When Skeletor and his evil mutant goons attack Primus, he heads out along with Captain Hydron to search for He-Man. Flipshot and Captain Hydron travel back in time and search Eternia for He-Man.
Here, they are tricked into sucking out the power of Castle Grayskull into their spaceship. But He-Man arrives in time to stop them and reveal the truth. Flipshot is a powerful ally in air defense with his wrist rockets and jet back-pack.
Rio-Blast is a gunslinging warrior from the planet Darksmoke. He possesses a hidden arsenal of laser guns and blasters built into his chest and knees.
Rio-Blast is a loyal ally of He-Man and the Masters of the Universe, bringing his quickdraw skills and sharp wit to their battles against Skeletor and his forces. Despite his eagerness for adventure, Rio-Blast is haunted by the untamed starband he left behind, often yearning to return home.
His conflicted nature, combined with his charming personality and impressive weaponry, makes him a unique and memorable member of the Masters of the Universe.
Council of Elders ruled over Eternia after the death of King Grayskull from the grave injuries sustained during his fights with formidable foes such as Hordak, King Hiss, and Snakemen.
Before dying, Grayskull transferred his power to his trusted council of elders and put them in charge of ruling over Eternia till the threat persists. The council did their duty, and with the help of Zodak, they captured King Hiss and his snake-men, imprisoning him in the void under the snake mountain.
They continued to fight foes like Count Marzo, Keldor, and his evil warriors. As their reign came to an end, they instated Captain Randor as the King. The Council transferred their power into crystal orbs that reside in the catacombs of Grayskull.
Their power resides in the castle, and the Sorceress guards it.
Grizzlor is a member of the Evil Horde of Hordak. He fought along with Hordak against the Council and was banished out of Eternia. He is a man-beast creature that lives in the forest and fights for Hordak.
He is all brute force and grunt work. He has no intelligence or planning. Although he was part of the later series of He-Man, Grizzlor is more active in She-Ra and the Princess of Power.
Grizzlor is a beast-like creature that is covered in hair. He has sharp claws on his hands and feet, and he uses them to attack. His entire body is covered in thick brown hair like a bear.
Leech is another member of the Evil Horde. He is an amphibious creature, like the insect leech. He has suction pads for hands and legs and giant fangs in his mouth.
His mode of attack is, to drain all the life forces and energy from the opponents using his suction pads. He is also part of the team that attacked Grayskull with Hordak in ancient times.
He, with Grizzlor and Hordak, was banished to Despondos by the Council of Elders.
Mekaneck is a minor character in the He-Man and the Masters of the Universe franchise. He is a Heroic human periscope. Mekaneck's defining characteristic is his incredibly long, extendable neck, made of microscopic nanites.
This allows him to see vast distances and over obstacles, making him a valuable asset in reconnaissance and surveillance. Despite his unique appearance, Mekaneck is a skilled and powerful warrior.
Mekaneck is often portrayed as being intelligent and resourceful, but he can also be arrogant and stubborn. He sometimes struggles with his unique nature and longs to be more "normal," but ultimately finds his place among the Masters of the Universe.
General Rattlor is one of the Snake Men, and he was the lieutenant of King Hiss. Kobra Khan was able to release him first from the void in the Snake Mountain.
In the earlier series, he was portrayed as a member of the Evil Horde from Etheria. Yet, we know that he is a Snake Man from King Hiss’ forces. When Kobra Khan plotted to release King Hiss and the snake men that were imprisoned by Zodac, Rattlor was the only one to get out before He-Man arrived.
He later worked with Kobra Khan to resurrect Hiss. These were some of the more prominent characters of He-Man and the Masters Of The Universe. There are many more heroes and villains who appear sporadically in a few episodes or in specific series that I have not included.
If you want to add any character, leave us a message, and we will rectify it.
Buzz-Off is a humanoid bee and hails from a race known as the Bee People or Andreenids in the 2002 series. Buzz-Off is tagged as the "Heroic Spy in the Sky" and serves as a spy for He-Man and the Heroic Warriors.
With his insect visors, Buzz-Off possesses insect vision. While Buzz-Off's Bee People are the focus of an episode where they face Skeletor's attack, Buzz-Off himself has a relatively minor role, often making cameo appearances.
He is occasionally paired with Mekaneck due to their shared spying abilities in episodes like "Disappearing Dragons" and "Search for a Son."
Kayo is a wordplay on K. O., meaning Knock Out. He is a strong warrior who can deliver Knock Out punches that debilitate his enemies. He is part of the Galactic Guardians, who are fighting the evil mutant goons of Denebria.
Kayo, with Captain Hydron and Flipshot, were prepared to travel to Eternia for He-Man. He is from the Terra region of Primus. He joins the Galactic Guardians to protect the Tri-Solar system from evil mutant attacks.
Stridor is a robotic horse featured in the Masters of the Universe franchise, serving as a steed for the Heroic Warriors. Stridor assists Fisto in scouting the borders and later rescues him from the Evil Warriors.
Stridor also appears in the episode "Origin of the Sorceress" in the original animated series. Stridor gains sentience by the end of the episode and is granted freedom to roam in the wilderness.
His appearances highlight his role as a loyal companion and reliable mode of transportation for the Heroic Warriors in their battles against evil.